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| | DM_A_CELLAR_FULL_OF _SECRETS.DAT | Windebieste | 2004 | Contract J.A.C.K | Deathmatch | | |
| | | | A fun and well designed map by Windebieste, well known from the AvP2 community. | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=535 | |
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| | DE_VALLEY.DAT | Spawn | 2005 | Contract J.A.C.K | Deathmatch Demolition | | |
| | | | Welcome to the valley, a abandomed but still useful radio station hidden in the middle of nowhere. Your job is to either destroy it or protect it, depending on your employer. Use motorcycles or jetpacks to move around and take out your enemies! | |
| | | | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=548 | |
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| | DM_TEST_KEKS_1.DAT | Keks | 2006 | Contract J.A.C.K | Deathmatch | | |
| | | | n/a | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=568 | |
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| | DD_004_A_NIGHT_IN_T HE_FOREST.DAT | =NS= Agent 224 | 2009 | No One Lives Forever 2 | Team Deathmatch Doomsday | | |
| | | | n/a | |
| | | | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=670 | |
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| | DM_FIRE_PIT.DAT | =NS= Agent 224 | 2009 | No One Lives Forever 2 | Deathmatch | | |
| | | | n/a | |
| | | | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=671 | |
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| | SNIPERTRAINING_AI_D M.DAT | Brazen (Modmaker) | 2001 | No One Lives Forever | Deathmatch Assault | | |
| | | | Enter an Advance Field Tactics training mission, complete with Unity guards. Find the codebreaker, unlock the Geldmacher vault, and practice on the heavily armed HARM guard that are the available target practice.
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| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=28 | |
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| | AI_TRAINER_ARENA_DM.DAT | Brazen (Modmaker) | 2001 | No One Lives Forever | Deathmatch | | |
| | | | This is the second of the two practice maps we made for Nolf. The first one was for Long distance Geldmacher sniping.
This second one, is for close quarter, under pressure, ak-47 headshots with a scope. You can also practice with prox mines. Guaranteed to improve your skillz.
The AI is absolutely relentless. There are no ammo cases on the map. You have to neutralize the AI and claim their weapons to restock on ammo.
Good luck. A cinematic plays when you finish.
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| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=638 | |
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| | DE_PRISON.DAT | Monolith | 2003 | Contract J.A.C.K | Deathmatch Demolition | | |
| | | | Retail map | |
| | | | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=588 | |
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| | ABDUCTION_DM.DAT | Mic (nolfnews.com) | 2001 | No One Lives Forever | Deathmatch Assault | | |
| | | | "Abduction_AM&DM" One of my original maps and best eye candy displays that Gamester ever had. It kind of put us on the NOLF map. We know that the a early version of this map slipped out, but I guarantee that this one is much better! (GOTY) | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=166 | |
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| | ACCESSORIES.DAT | RATTLr | 2008 | No One Lives Forever | Deathmatch | | |
| | | | This map is to preview custom skins, it is not meant for battle but, you can still have one if you wish. Please note that mirrors will have to be enabled in the game options to take advantage of this map and that instructions on how to enable them are included in the zip file. | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=629 | |
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| | ACER.DAT | Bellage | 2005 | No One Lives Forever | Deathmatch | | |
| | | | Made almost entirely from 'nosnap' mesh, this map that consists of a few rooms connected by some winding corridors has quite an abstract feel, and seems to be fun to play. With it's fairly low poly count and high frame rate this map suffers no laggy effects and can be considered a performance map. Only problem I see is that the players bounding box can have trouble interacting with some of the more angled geometry.. | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=167 | |
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| | DM_AGENTS_IN_TRAINI NG.DAT | Emm@ Peel / The@Ripper | 2012 | Contract J.A.C.K | Deathmatch | | |
| | | | n/a | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=438 | |
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| | AIR_AM.DAT | Spydave | 2007 | No One Lives Forever | Assault | | |
| | | | n/a | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=264 | |
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| | ALAMO_DM.DAT | n/a | | No One Lives Forever | Deathmatch | | |
| | | | n/a | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=168 | |
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| | ALIEN_WORLD_AM.DAT | Legbat | 2022 | No One Lives Forever | Assault | | |
| | | | ALIEN WORLD WAS ORIGINALLY PART OF A MUCH LARGER AND MORE COMPLICATED PROJECT
I WAS WORKING ON BUT, IN THE END, I DECIDED TO SPLIT IT INTO TWO DIFFERENT MAPS
IN AN EFFORT TO KEEP THE FRAMERATES HIGH. THIS MAP WAS BUILT ENTIRELY USING THE
NOSNAP METHOD AND INCLUDES DOZENS OF NEW TEXTURES AS WELL AS CUSTOM SPRITES
AND SOUND EFFECTS. THANKS TO THOSE OF YOU THAT TESTED IT WITH ME ONLINE.
THIS MAP, WORLDS APART AM AND DM, HIGH-RISE SNIPER, TERMINATION STATION,
HELL ON EARTH REVISITED AND HEAVY WEAPONS (ALL RELEASED SIMULTANEOUSLY) ARE
MY FIRST MAPS IN OVER 14 YEARS AND HOPEFULLY THEY WILL INSPIRE OTHER MAPPERS
TO CRANK UP DEDIT ONCE AGAIN! | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=662 | |
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| | ALL-NIGHTER.DAT | soulofthesavior | 2001 | No One Lives Forever | Assault | | |
| | | | Ok, I made this little puppy instead of sleeping. It's a pretty basic map, it's my first, but it looks fun to me. It's team deathmatch. Simple warehouse type setting, crates in oddly perfect order. If there are any paintball players out there, I think you'll like this. | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=29 | |
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| | DM_DJAMBARAMA.DAT | Djamba | 2003 | No One Lives Forever 2 | Deathmatch Team Deathmatch Doomsday | | |
| | | | n/a | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=395 | |
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| | | Mammoth | 2004 | No One Lives Forever 2 | Deathmatch | | |
| | | | n/a | |
| | N/A for download | | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=666 | |
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| | DD_ANOTHER_WIZENTHR ICK.DAT | Sgt.PEPPER | | No One Lives Forever 2 | Deathmatch Team Deathmatch Doomsday | | |
| | | | n/a | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=431 | |
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| | DD_ANTARCTICAGGRESS ION.DAT | Monolith | 2003 | Contract J.A.C.K | Deathmatch Team Deathmatch Doomsday | | |
| | | | Retail map | |
| | | | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=572 | |
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| | DD_07.DAT | Monolith | 2003 | No One Lives Forever 2 | Deathmatch Team Deathmatch Doomsday | | |
| | | | Retail map, Map pack 2 | |
| | | | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=430 | |
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| | ANUB1_DM.DAT | GA_Cody (Coty) | 2001 | No One Lives Forever | Deathmatch | | |
| | | | It is a unique map without any NOLF textures, so it would be a welcomed change for NOLF players.
Also known as ANUB1 & ANUB2 | |
| | N/A for download | | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=30 | |
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| | DM_AQUA.DAT | Spawn | 2005 | No One Lives Forever 2 | Deathmatch | | |
| | | | A water treatment plant that obviously do more than treat water, or do they? Originally made for Pegasus mod | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=390 | |
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| | DE_AQUA.DAT | Spawn | 2005 | Contract J.A.C.K | Deathmatch Demolition | | |
| | | | A water treatment plant that obviously do more than treat water, or do they? Originally made for Pegasus mod | |
| | | | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=537 | |
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| | [AC]_ARCTIC_COMMAND OS_DM.DAT | [AC]*FreeZe* | 2003 | No One Lives Forever | Assault | | |
| | | | n/a | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=82 | |
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| | ARTICCOMMAND_AM.DAT | Edo | 2003 | No One Lives Forever | Assault | | |
| | | | This was my first attempt at using terrain in a map, probably about the 6th or 7th map I've attempted (2nd I've released!). It's made using a method called -nosnapnocsg, and is my second map using that technique. I used this to Hopefully reduce lag as much as possible and allow me to add detail to my rooms :o) I also spent a lot of time trying to keep lag to a minimum, unfortunately it isn't quite perfect. A lot better than in the beta versions though! | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=569 | |
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| | | [CG]Final DOOM | 2003 | No One Lives Forever | Deathmatch | | |
| | | | Part of CG map pack | |
| | N/A for download | | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=658 | |
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| | AZYRIELS_TEMPLE_TDM.DAT | Korupt Ice / Dark Ice | | No One Lives Forever | Assault | | |
| | | | n/a | |
| | Included in:
| | | | | Share url:https://www.spawnsite.net/index.php?foresporsel=mapdatabase&&delt=265 | |
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