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Spawn
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by Spawn » Mon Mar 06, 2006 9:53 pm
The result of a boring weekend (some time ago)...
Known issues:
- The elevators are bad with high ping
- a door that doesn't work the way it should
- poor layout
Keep in mind that this map is a beta,
but don't expect a final version right away since I'm out of ideas, time and beer
Download here
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Lla
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by Lla » Tue Mar 07, 2006 9:33 am
cool!
It's dwnld allright looking foreward to play it tonight
Thanks Spawn.
Then I can't do much for you about time and beer but if you'd wish to brainstorm fot ideas, it'll be a pleasure to give you a hand
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CateArcher
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by CateArcher » Thu Mar 09, 2006 11:28 am
Awsome map
...........btw i saw the thnx to
in the secret room thnx 4 puttin me in i didnt expect u to do that
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URA
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by URA » Sat Mar 11, 2006 5:08 am
Great map Spawn, it's fun to lock Cate in the thanks room
On a side note, there seems to be an overlapping floor texture in the thanks room (Cate found it).
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CateArcher
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by CateArcher » Sat Mar 11, 2006 9:30 am
well apart from the overlapping texture its still awsome
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Lla
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by Lla » Sat Mar 11, 2006 9:54 am
Somebody has left this somewhere in the map.
Wander who?
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CateArcher
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by CateArcher » Sat Mar 11, 2006 12:35 pm
lol
thats my fault
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Lla
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by Lla » Sat Mar 11, 2006 12:51 pm
CateArcher wrote: lol
thats my fault
yeah could only be you!
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CateArcher
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by CateArcher » Sat Mar 11, 2006 1:25 pm
lol
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CateArcher
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by CateArcher » Sun Mar 12, 2006 7:36 am
btw spawn i couldnt get up the one ladder in spaceotters-beta might just of been me tho
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Spawn
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by Spawn » Sun Mar 12, 2006 9:51 am
Thanks for the info!
thought I had fixed the ladders, but I'll have a look again
Yeah, I also noticed the overlapping brush in the middle of the 'secret' room
The door there doesn't work exactly how i wanted it to.
and Lla! Sure I'd love to hear any ideas
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CateArcher
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by CateArcher » Sun Mar 12, 2006 10:15 am
like i said it could of just been me but hey
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Lla
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by Lla » Sun Mar 12, 2006 3:57 pm
Spawn wrote:
and Lla! Sure I'd love to hear any ideas
Don't know if I can bring you much but i'll do it with pleasure.
When i tryed mapping I understood (without surprise) that it'll take some time before getting some non-pityfull results and I can't afford the time to learn for the moment.
So what I am thinking of (very genuinely) would be a William (MC?) Escher that is both an upside-down world and Escher's patterns as textures.
I'll join some pictures....
http://www.mcescher.com/home/homeuk.htm#
Of course you know his work.
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Lla
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by Lla » Sun Mar 12, 2006 3:58 pm
more
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Lla
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by Lla » Sun Mar 12, 2006 4:03 pm
The basic concept would be to take advantage of the maps' limitation which might be kind of "disadvantage" to "reverse" the process and turn it into a "closed world" conceivent as non finishing...
I wander if I can make myself understandable
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