Ura's WeaponMod for Contract Jack
Ura's WeaponMod for Contract Jack
I think more people should know about this
Ura is making a lot of new weapons for CJ these day,
and the result is very impressive!
(Click the images to make'em larger)
Lightsaber:
Sword, Golden .357, Micro Uzi & AK47 with scope:
And the latest addition: The exploding kitty from nolf2
To find more information about this mod, visit Ura's website
Keep up the good work
Ura is making a lot of new weapons for CJ these day,
and the result is very impressive!
(Click the images to make'em larger)
Lightsaber:
Sword, Golden .357, Micro Uzi & AK47 with scope:
And the latest addition: The exploding kitty from nolf2
To find more information about this mod, visit Ura's website
Keep up the good work
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- Member
- Posts: 8
- Joined: Sun Jun 11, 2006 5:52 am
- Location: Houston TX
-
- Member
- Posts: 8
- Joined: Sun Jun 11, 2006 5:52 am
- Location: Houston TX
Making a new weapon requires a new weaponmodel, which is a lot of work, and
you'll most likely need a software like maya/3dsm or similar.
However.. changing skins, adding ammo, scopes etc can be done in the attributes
you'll find them when you install the tools and unpack the resource
weapons.txt i think
I had a lot of fun with a modified shotgun once,
added scope and poisenous ammo
But porting this stuff is more difficult than porting maps, since it is a mod..
I'd recommend buying CJ and check it out
you'll most likely need a software like maya/3dsm or similar.
However.. changing skins, adding ammo, scopes etc can be done in the attributes
you'll find them when you install the tools and unpack the resource
weapons.txt i think
I had a lot of fun with a modified shotgun once,
added scope and poisenous ammo
But porting this stuff is more difficult than porting maps, since it is a mod..
I'd recommend buying CJ and check it out
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- Belladonna
- Moderator
- Posts: 260
- Joined: Mon Aug 16, 2004 8:12 pm
- Location: Pittsburgh, Pennsylvania, USA!!
Hahahaha, yes, and it's mine, all mine
OK, yes I'm working on importing some of my weapons into NOLF2 (Beretta > .357, Tommygun > P90, Sterling > Micro Uzi), the Light Sabers... well... thay work but thay don't always play there FxED ImpactFX like in CJ
There are some things that need to be fixed/tweak before I release it. But if you can't wait, solve Spawn's riddle
OK, yes I'm working on importing some of my weapons into NOLF2 (Beretta > .357, Tommygun > P90, Sterling > Micro Uzi), the Light Sabers... well... thay work but thay don't always play there FxED ImpactFX like in CJ
There are some things that need to be fixed/tweak before I release it. But if you can't wait, solve Spawn's riddle
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- Member
- Posts: 8
- Joined: Sun Jun 11, 2006 5:52 am
- Location: Houston TX
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