Crashday

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Dark_Dominion
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Joined: Mon Jan 09, 2006 5:49 pm
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Crashday

Post by Dark_Dominion » Sun Mar 12, 2006 11:52 am

Anybody remember Stunts? Mount a gatlinggun and some rocket launchers on your ride and there you go...

This is, yep, another racing game, but this time with weapons to be used in some of the races/modes.

I haven't really tested this as much as was planned (read battlefield 2) but the little I've played it I've had fun. So...I'll just do some quoting for you to get a better wiev of the game...here goes:
Features:

- 7 game modes (both single player and multiplayer)
- 12 vehicles with tuning possibilities
- Integrated track editor
- Career mode, Single event and Mini games
- Weapon features - Missiles, mines and miniguns
- Complete freedom of movement on tracks
- Detailed damage model and physics
- Action replays - Slow motion, freeze time
- Strong community support - Create own cars and even new track pieces

Games modes:

- Stunt show - Impress the crowd with insane stunts, huge jumps and spectacular crashes
- Racing - All out racing against other opponents
- Wrecking Match - Be the last one standing, bring down your opponents any way possible including weapons
- Hold the Flag - Take the flag and keep hold of it for as long as possible - Carry through checkpoints to win
- Pass the bomb - Pass the bomb from your car to another whilst the times runs down
- Bomb run - Keep your car over a certain speed or it will blow up, survive for as long as possible
- Test Drive - Free roam and practice

Mini-Games:

- Long Jump - Jump as far as can to win!
- Vehicle Blast - More spectacular version of 'Long Jump' - Vehicle explodes giving you longer jumps
- Mass Destruction - Destroy as much of the environment as possible within the time limit
- Checkpoint Chase - Pass as many checkpoints as you can
http://www.atari.com/crashday/

Check out the website for screens and forum for news and updates :grin:
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