You can easily trigger Isako's cinematics by adding a childmodel to the CAI human
it is possible to add up to 3 of them.. You need to add the childmodel that contains
the animation you want to trigger:
the command is msg <CAIHuman> (cineract <animationname>)
List or childmodels & animations:
ISAKO_CH01.LTB
Enter
train1
train2
train3
train4
slash1
slash2
upset
concider
ISAKO_CH02.LTB
Sensei
Reporting
Supai
ReportingB
Bow
Appear
Umbrella2
DrawKatana
Attack1
Aftermath
Jump
Flip
Land
Stand
Study
Tsk
Impressed
Thrust
Gomen
Withdraw
LookDown
SmokeBomb3
ISAKO_CH03.LTB
stare1
doyou
leave
yourfuture
walkstop
ISAKO_CH06.LTB
ThenLetHim
NotMyEnemy
Practice1
Practice2
Behead
MyEnemy
HerHead
Faceoff
LookPastCate
Shakehead
Vanish
Imade
Suckedout000
Suckedout
ISAKO_CH14.LTB
DoItYourSelf
Exit
Appear
SeeCate
ICant
OnGround
Snaphead
Slumped
LikeAFather
Kip
Recovery
Quicknod
Awkward
Breaksword
Dusthands
Vanish
SurikenPath
Isako Cinematics
- Johnny LaRue
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