Cate Cineract

Lithtech Jupiter engine

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Spawn
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Post by Spawn » Sun Mar 11, 2007 5:26 pm

Yeah, that sucks!

Btw, Ura was on to something.

Gonna try to mess with the attributes some more
and assigned isako's animations, since it uses the same skeleton :)

I also wonder if she could be exported and somehow add the needed animations in modeledit?
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Post by URA » Mon Mar 12, 2007 12:07 am

Can't Isako.ltb be set as one of Cate's child animation files in dedit then?
Or do all child animations need a command to trigger them?

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Post by Spawn » Mon Mar 12, 2007 12:19 am

Exactly what I had in mind too, tried several combinations today.. but none of them did the trick :angry:

However, Isako can patrol and do some basic animations with the help of nodes though, unlike cate.
Guess they never bothered to assign basic animation to the Cate models.
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