I need a chain texture (Something I can put an alpha mask on (of course)). I know there's something out there (might even be in CJ or NOLF2) ... but I can't find it atm. I thought some of you might have one ... if so I would appreciate it if you'd send it my way!
Search found 102 matches
- Wed Aug 30, 2006 8:09 pm
- Forum: Nolf1 Editing
- Topic: Chain Texture
- Replies: 2
- Views: 3169
- Wed Aug 16, 2006 7:23 pm
- Forum: SPAM & FUN STUFF
- Topic: word Association
- Replies: 59
- Views: 33336
- Mon Aug 14, 2006 11:16 pm
- Forum: GENERAL TALK
- Topic: How users here look like
- Replies: 10
- Views: 6477
- Mon Aug 14, 2006 10:00 pm
- Forum: NO ONE LIVES FOREVER
- Topic: map making competition
- Replies: 15
- Views: 10303
Two things to consider ... 1. Give a decent amount of time for a due date ... we don't need rushed maps ... (I'm thinking a couple of months). 2. Have a team (one group) of unbiased players to playtest the maps for us before releasing them for the competition. It will help everyone release a better ...
- Wed Aug 02, 2006 1:00 am
- Forum: WELCOME NEW MEMBERS
- Topic: Hello.
- Replies: 16
- Views: 9814
- Tue Aug 01, 2006 3:34 am
- Forum: WELCOME NEW MEMBERS
- Topic: Hello.
- Replies: 16
- Views: 9814
On a side note, pre 2000 I used to merge patterns into paper cutout doll clothes using Photoshop for a little girl in the neighborhood. You're a bigger man than I for admitting that! ;) j/k And if anyone ever took our picking seriously ... well ... I would wonder about that individual! btw ... You ...
- Mon Jul 31, 2006 10:22 pm
- Forum: WELCOME NEW MEMBERS
- Topic: Hello.
- Replies: 16
- Views: 9814
I can't say as much for SpyDave. I tried Dedit for ohh about one day and realized his friendship wasn't worth the ulcers. Ha! ... Interesting reading regarding the 'push' I (and some guy I never heard of) unintentionally gave Spared ... http://oldschool.thegluefactory.com/cgi-bi...0037;p=1#000000 (...
- Sat Jul 29, 2006 1:25 am
- Forum: WELCOME NEW MEMBERS
- Topic: Hello.
- Replies: 16
- Views: 9814
- Sat Jul 29, 2006 1:22 am
- Forum: Nolf2 & C.J Editing
- Topic: Custom Levelmusic
- Replies: 11
- Views: 6576
- Sat Jul 29, 2006 1:19 am
- Forum: Nolf2 & C.J Editing
- Topic: I've just lost my last marble.
- Replies: 3
- Views: 2547
Check Ignore Hidden in the processor settings and start hiding the things (nodes) that you did last. If it compiles fine with your earliest changes then you KNOW it is something you added (which it probably is) ... The start unhiding nodes and compiling ... you'll soon find the culprit node and shou...
- Sun Jul 16, 2006 8:51 pm
- Forum: NO ONE LIVES FOREVER
- Topic: Jungle Oasis *promo*
- Replies: 6
- Views: 4923
- Wed Jul 12, 2006 10:21 pm
- Forum: NO ONE LIVES FOREVER
- Topic: Circle of Light DM BETA ready for testing...
- Replies: 18
- Views: 11567
- Wed Jul 12, 2006 8:45 pm
- Forum: NO ONE LIVES FOREVER
- Topic: Circle of Light DM BETA ready for testing...
- Replies: 18
- Views: 11567
Yeah I'm just not sure about the tower ... (maybe I'm being picky) ... I just know it's going to be a pain getting there and once there you're stuck ... just not sure if I would even enter the water tower area because of those reasons for one round of ammo ... You mentioned scale sprites ... in the ...
- Wed Jul 12, 2006 3:59 am
- Forum: NO ONE LIVES FOREVER
- Topic: Circle of Light DM BETA ready for testing...
- Replies: 18
- Views: 11567
Maybe I'm the only one that would feel this way but ... since when you get to the water tower you're basically stuck there ... I mean sure you get the briefcase but atm it only has one round (might not have been your intention?). I would give it some more rounds ... not to many ... you don't want pe...
- Wed May 03, 2006 2:36 pm
- Forum: NO ONE LIVES FOREVER
- Topic: New assaultmap LAVALICIOUS completed...
- Replies: 10
- Views: 6825