Search found 88 matches
- Wed Nov 29, 2006 7:57 am
- Forum: Nolf1 Editing
- Topic: Hullmakers vs occluders
- Replies: 11
- Views: 1558
http://coty.ms11.net/downloads/rrrrr.zip That was a map that I modified and sent back in email, from a question at the glue factory to show how nolf1 occluders and hullmakers were used. Walking around in the map, you can see the effect. You may want to throw a texture on the floor to more easily se...
- Mon Nov 27, 2006 8:43 am
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
- Sat Nov 11, 2006 3:03 am
- Forum: NEWS
- Topic: Nolf1 Multi Player Character Mod
- Replies: 8
- Views: 5848
- Mon Nov 06, 2006 10:14 pm
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
- Mon Nov 06, 2006 10:10 pm
- Forum: NEWS
- Topic: Nolf1 Multi Player Character Mod
- Replies: 8
- Views: 5848
- Mon Nov 06, 2006 10:26 am
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
- Mon Nov 06, 2006 5:38 am
- Forum: NEWS
- Topic: Nolf1 Multi Player Character Mod
- Replies: 8
- Views: 5848
Nolf1 Multi Player Character Mod
I'm about to release a character mod for Nolf1. It will contain about 14 models, I think. If you include all the Punisher skins, I think it adds about 25 more.
http://coty.ms11.net/downloads/nolf/cha ... d/n1cm.htm
http://coty.ms11.net/downloads/nolf/cha ... d/n1cm.htm
- Fri Nov 03, 2006 7:52 am
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
SpyDave I put the maya binary of Punisher in the Punisher.rar so you need to download the punisher pic again to get it. This should help you be able to better see how the skin will look on the model, or you can export it out as obj and load it into whatever modeling program you want, like tattoo, or...
- Fri Nov 03, 2006 6:55 am
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
http://coty.port5.com/dedit/downloads/tut_misc.htm
This is some misc. things I learned about importing meshes into Maya and thought I would pass it on so you don't have to go through the hassle I did, back in the day, to find out what it was I was doing wrong.
This is some misc. things I learned about importing meshes into Maya and thought I would pass it on so you don't have to go through the hassle I did, back in the day, to find out what it was I was doing wrong.
- Fri Nov 03, 2006 4:43 am
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
- Thu Nov 02, 2006 8:54 pm
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
I'll be glad to hold off releasing the mod a couple of days if you want to make a 'SpyDave' skin for it. :) I]ll get you a uv mask too, if you like. It would make it easier to see exactly where the poly's are for a better fit. http://coty.port5.com/dedit/downloads/NOLF/jag.htm Reload that page and c...
- Thu Nov 02, 2006 1:02 am
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
- Wed Nov 01, 2006 4:58 am
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
- Fri Oct 27, 2006 2:21 pm
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
Trying to find the authors of some of the models, I found out that the computer class is using Dark Matter models. http://darkmatter.thegamecreators.com/?f=model_info I probably need to go ahead and buy the model pack to be legal. Looks like it is 24.99, but I guess it would be worth it since I put ...
- Sun Oct 22, 2006 12:09 pm
- Forum: Nolf2 & C.J Editing
- Topic: Models and Lithtech
- Replies: 39
- Views: 7701
I appended the Part2 with some info about just assigning a file to a texture instead of using the 3d paint tool.
http://coty.port5.com/dedit/downloads/tuta...uv.htm#Appended
Thanks Spared. You can remove the link if you like.
http://coty.port5.com/dedit/downloads/tuta...uv.htm#Appended
Thanks Spared. You can remove the link if you like.