Search found 40 matches
- Thu May 17, 2007 11:10 pm
- Forum: NEWS
- Topic: Weapons-03 NOLF2 mod
- Replies: 3
- Views: 9525
Wow, You've been busy man :thumb: You're doing a awesome job with those weapons Ura! Thank you :) very talented indeed! I played a couple SP maps with your guns, lotsa fun. The p90 kicks some serious ass! (especially in CJ) thanks URA :D JLAR Thank you too, the P90 was inspired from the TV show Sta...
- Wed May 16, 2007 9:51 pm
- Forum: NEWS
- Topic: Weapons-03 NOLF2 mod
- Replies: 3
- Views: 9525
Weapons-03 NOLF2 mod
I think its about time that I update my NOLF2 mod - New stuff [*] M82A1 with 4x SV scope [*] Beretta 2x Scope [*] Step zooming for 4x scopes [*] Chat sound keywords (hi, brb, ok, etc) [*] New scope crosshairs (color is bound to the 1st person crosshair color) [*] Spy Vision, lift/drop key = on/off ...
- Sat Apr 21, 2007 10:31 am
- Forum: Nolf2 & C.J Editing
- Topic: Modified Scope Crosshair
- Replies: 4
- Views: 4178
Hmm, not a texture, tinker with sourcecode you must ((3)) I think CHUDCrosshair::RenderScope() is what you want. // ----------------------------------------------------------------------- // // // ROUTINE: CHUDCrosshair::RenderScope() // // PURPOSE: Draw the scope crosshair // // -------------------...
- Sat Mar 24, 2007 3:54 am
- Forum: NEWS
- Topic: Upcoming SP mission for nolf2
- Replies: 14
- Views: 15433
- Mon Mar 12, 2007 12:07 am
- Forum: Nolf2 & C.J Editing
- Topic: Cate Cineract
- Replies: 17
- Views: 10949
- Sun Mar 11, 2007 11:53 pm
- Forum: NEWS
- Topic: Better red than dead - Nolf2 SP mod
- Replies: 7
- Views: 10845
Hey URA (make sure to save some vodka for me ;) ) Oops... all gone ((2)) the model itself is from Mob Enforcer, i can only take credit for the skin. Unfortunately my modeling skills aren't on the same level as yours! :D I know where the model came from, very good skin, I also like the blood on the ...
- Sun Mar 11, 2007 8:08 am
- Forum: Nolf2 & C.J Editing
- Topic: Cate Cineract
- Replies: 17
- Views: 10949
- Sun Mar 11, 2007 7:50 am
- Forum: NEWS
- Topic: Better red than dead - Nolf2 SP mod
- Replies: 7
- Views: 10845
- Sun Mar 04, 2007 4:03 am
- Forum: Nolf2 & C.J Editing
- Topic: LTB2x
- Replies: 4
- Views: 4302
Milkshape is the only thing I've tried to import .x files with, but it has some downsides. It will merge multi mesh .x's into one big mesh (Isako has 3 mesh's, body, head and hair) and tends to flip the (I think) X axis on import/export. You can work around Milkshape merging all mesh's into one by c...
- Mon Nov 13, 2006 9:07 pm
- Forum: NEWS
- Topic: CJ's Kittycat-A8 and NOLF2's Weapons-02
- Replies: 9
- Views: 6560
- Sat Nov 11, 2006 8:40 pm
- Forum: NEWS
- Topic: CJ's Kittycat-A8 and NOLF2's Weapons-02
- Replies: 9
- Views: 6560
- Fri Nov 10, 2006 1:06 am
- Forum: NEWS
- Topic: CJ's Kittycat-A8 and NOLF2's Weapons-02
- Replies: 9
- Views: 6560
CJ's Kittycat-A8 and NOLF2's Weapons-02
Not to overshadow Spawn's updates (site looks great btw :thumb: ) but here is my latest CJ mod update and new NOLF2 mod, enjoy. New (CJ/NOLF2) RPG7, replaces Micro Missile Launcher New (CJ) M82A1 Sniper Rifle, replaces the .308 Sniper Rifle New (NOLF2) URA .357, replaces the .32 Beretta New (NOLF2) ...
- Fri Nov 10, 2006 12:50 am
- Forum: NEWS
- Topic: Site update started!
- Replies: 19
- Views: 12975
- Fri Nov 10, 2006 12:36 am
- Forum: NEWS
- Topic: Nolf1 Multi Player Character Mod
- Replies: 8
- Views: 5934
- Fri Nov 10, 2006 12:27 am
- Forum: Nolf2 & C.J Editing
- Topic: gingerbread house
- Replies: 21
- Views: 11508