Search found 706 matches

by Spawn
Mon Aug 09, 2021 9:30 pm
Forum: Nolf1 Editing
Topic: Messing around with props
Replies: 1
Views: 132

Messing around with props

So.. the reason for this project is a map in progress from one of our finest mappers. The problem with a weapon item is that you cannot scale the size of it. But in this case it would be really cool if the sunglasses were really large. And of course function like a weapon pickup as well https://www...
by Spawn
Sun Aug 08, 2021 10:41 pm
Forum: SPAM & FUN STUFF
Topic: test
Replies: 0
Views: 81

test

just a test
by Spawn
Fri Aug 06, 2021 1:06 am
Forum: Nolf2 & C.J Editing
Topic: Working with models
Replies: 0
Views: 77

Working with models

Working with models Basic model creation All of the models in NOLF2 were modeled, textured and animated in Maya 4.0. We currently have working exporters for Maya3.0/4.0, and 3dStudioMax3.0/4.0. All of the basics of model creation mentioned here are specific to Maya, but the concepts apply to Max-cr...
by Spawn
Fri Aug 06, 2021 12:59 am
Forum: Nolf2 & C.J Editing
Topic: Texture Scripts for Engineers
Replies: 0
Views: 57

Texture Scripts for Engineers

Texture Scripts for Engineers The texture script consists of a single text file that contains a single function script whose purpose is to take in input from user defined variables and create a single transformation matrix of which to generate texture coordinates. Scripts are case and white space i...
by Spawn
Fri Aug 06, 2021 12:55 am
Forum: Nolf2 & C.J Editing
Topic: Texture Scripts For Artists
Replies: 0
Views: 52

Texture Scripts For Artists

Texture Scripts For Artists What is a Texture Script? A texture script is a small program that can be written by engineers in order to create a specific type of effect on textures. In the old system there were effect such as pan and warble. The scripts act in a very similar manner, but instead of u...
by Spawn
Fri Aug 06, 2021 12:50 am
Forum: Nolf2 & C.J Editing
Topic: FxED
Replies: 0
Views: 58

FxED

FxED Overview This document details the new system for creating special effects for The Operative 2. It covers how to use the FxED application to create a group of FX and details the properties of each individual FX. I will go over some common uses for each FX and which FX should be used to create a...
by Spawn
Fri Aug 06, 2021 12:39 am
Forum: Nolf2 & C.J Editing
Topic: Nolf2 AI
Replies: 1
Views: 72

Re: Nolf2 AI

AIGoals Goals control an AI’s behavior. AI are given a goalset in Dedit. Goalsets are defined in AIGoals.txt. Goals may also be added and removed dynamically through commands. Goals compete for activation, and only one goal is active at a time. Each goal has an Importance value, which determines it...
by Spawn
Fri Aug 06, 2021 12:34 am
Forum: Nolf2 & C.J Editing
Topic: Nolf2 AI
Replies: 1
Views: 72

Nolf2 AI

NOLF2 AI -------------------------------------------------------------------------------- AI Placement in Dedit All AI placed through Dedit are CAIHuman. (Yes, including robots, rats, and rabbits). In addition to placing CAIHumans, other AI objects are placed in Dedit that allow AI to understand th...
by Spawn
Fri Aug 06, 2021 12:15 am
Forum: Nolf2 & C.J Editing
Topic: Player messages
Replies: 0
Views: 59

Player messages

Player Messages The “player” (or ActivePlayer in MP)object handles a number of different trigger messages. This document will list the syntax and results of these various messages. In the syntax definitions below, parameters that appear in angle brackets, i.e. < > are required parameters. Parameter...
by Spawn
Sat Jul 03, 2021 11:39 pm
Forum: NEWS
Topic: Spawnsite.net beta server
Replies: 0
Views: 245

Spawnsite.net beta server

http://www.spawnsite.net/images/betamaps.png Download the map line-up below: Alien World By Legbat Worlds Apart By Legbat Highrise Sniper By Legbat Corridors 2021 By Spawn The betaversion of the map Sauron's Playground is already located in the 2021 map pack. _______ There is also a new DM map by B...
by Spawn
Fri Dec 25, 2020 1:23 am
Forum: GENERAL TALK
Topic: Merry Christmas/Happy Holidays "2020" To Everyone, LOL !!!
Replies: 1
Views: 688

Re: Merry Christmas/Happy Holidays "2020" To Everyone, LOL !!!

Right back at you man! Have a awesome christmas and a happy new year! :thumb:
by Spawn
Tue Nov 24, 2020 8:52 pm
Forum: NO ONE LIVES FOREVER
Topic: Original Nolf1 FAQ
Replies: 0
Views: 751

Original Nolf1 FAQ

Found this FAQ from the official www.noonelivesforever.com website. Most links are ofcourse outdated, and I also believe that most people have moved on from their SB Live! and Voodoo 5 cards by now :) However, there is still good info in this FAQ No One Lives Forever FAQ's There are several FAQ's a...
by Spawn
Tue Sep 22, 2020 5:53 pm
Forum: NEWS
Topic: No One Lives Forever 2 Modernizer 1.4 Beta
Replies: 0
Views: 1036

No One Lives Forever 2 Modernizer 1.4 Beta

Here it is! Hey Jake has done it again :wooo: https://www.spawnsite.net/pictures/n2m.png No One Lives Forever 2 Modernizer - Beta 2.0c --------------------------------- The goal of NOLF 2 Modernizer is to help fix some long standing bugs, and update some more outdated features of the game. The beta ...
by Spawn
Mon Jun 01, 2020 4:51 am
Forum: NEWS
Topic: New Assault map (10 years in the making) nearing beta testing stage
Replies: 4
Views: 3014

Re: New Assault map (10 years in the making) nearing beta testing stage

Damn! That's a good looking map :thumb:

Can't wait to play it!