Search found 68 matches

by Coty
Fri Apr 13, 2007 7:19 am
Forum: Nolf2 & C.J Editing
Topic: LIPcompiler
Replies: 4
Views: 318

I just left a message at TGF on lip syncing before I came here.

http://thegluefactory.com/forums/showth ... #post72716

Maybe that will help you too, if Nolf1 and Nolf2 use the same thing, as was posted in the thread earlier.
by Coty
Sat Apr 07, 2007 7:10 am
Forum: OTHER GAMES
Topic: Bargain Bin
Replies: 55
Views: 2659

No, I didn't know it was previously a comic book, but it plays exactly like one! :)

I was searching UBISOFT for another Far Cry because I liked it so much, and the cel shading caught my eye. I find it really unique in this sea of 'same ol FPS' games. I haven't found it hard to play, yet.
by Coty
Wed Apr 04, 2007 9:03 am
Forum: OTHER GAMES
Topic: Bargain Bin
Replies: 55
Views: 2659

http://ec1.images-amazon.com/images/P/B00008Z0HX.01.PT05._AA280_SCLZZZZZZZ_.jpg http://ec1.images-amazon.com/images/P/B00008Z0HX.01.PT02._AA280_SCLZZZZZZZ_.jpg XIII I've been playing this one lately. It is really cool. It uses cel shading, which makes it look like a cartoon. It plays like a cartoon...
by Coty
Sun Mar 25, 2007 7:02 am
Forum: NEWS
Topic: Upcoming SP mission for nolf2
Replies: 14
Views: 999

Nooking Good Spawn! :)

I may have to reinstall nolf2 for this...

:rolleyes:
by Coty
Mon Mar 12, 2007 5:18 am
Forum: OTHER GAMES
Topic: Bargain Bin
Replies: 55
Views: 2659

by Coty
Sun Mar 04, 2007 5:12 am
Forum: Nolf2 & C.J Editing
Topic: LTB2x
Replies: 4
Views: 310

Ouch,
Biturn didn't read the X uv coords. Fragmotion does :) Great program!! :)
by Coty
Sun Mar 04, 2007 4:10 am
Forum: Nolf2 & C.J Editing
Topic: LTB2x
Replies: 4
Views: 310

I don't have those exact LTB models anymore, but the ones that I did convert to X imported just fine in Fragmotion, mView, Biturn, and GameSpaceLight. There are several different versions of the X format including binary and ascii... TrueSpace 4.3 didn't import the LTB2X X file, so I would thnk that...
by Coty
Tue Feb 27, 2007 8:16 am
Forum: OTHER GAMES
Topic: Diehard: Nakatomi
Replies: 17
Views: 906

by Coty
Fri Feb 16, 2007 9:15 am
Forum: Nolf2 & C.J Editing
Topic: Cate Cineract
Replies: 17
Views: 837

It sounds like the Cate you are using doesn't have, or can't import the animations. This is probably caused by Cate not having the same skeleton as whatever child you are trying to add to her. Usually cinematic characters have extra face bones for close-up expressions. Or it could be something like ...
by Coty
Fri Feb 16, 2007 9:11 am
Forum: NO ONE LIVES FOREVER
Topic: mapping competition
Replies: 42
Views: 2173

You guys should go ahead without me. I'm not even working on it. I'm too busy doing something else to finish.
by Coty
Wed Feb 14, 2007 3:37 am
Forum: OTHER GAMES
Topic: Bargain Bin
Replies: 55
Views: 2659

Sharpshooter2 is ltb Johny.

Image
by Coty
Mon Feb 12, 2007 11:04 pm
Forum: Nolf2 & C.J Editing
Topic: Snowmobile
Replies: 4
Views: 271

It is listed in the attributes somewhere. I remember it listed where the player was. I edited it once to add my motorcycle.

Serverbutes?
by Coty
Fri Feb 09, 2007 9:08 am
Forum: OTHER GAMES
Topic: Bargain Bin
Replies: 55
Views: 2659

I found The Navy Seals Jupiter game at a flee market the other day. Not very good though. I bought Mob Enforcer at Amazon for 3 dollars last week and I am really enjoying it so far. I'm just a sucker for Lithtech games! :) Game types like Mob Enforcer and CJ are about the only ones I really enjoy pl...
by Coty
Wed Jan 24, 2007 9:01 pm
Forum: Nolf2 & C.J Editing
Topic: Emailed Question
Replies: 4
Views: 293

Yes they can.

Convert the abc to obj through an old version of Milkshape. Then import the mesh into Maya 4.0. Attach the skin to the Nolf2 skeleton that came with the Nolf2 tools and export it out as lta. Then just compile it in MEdit.
by Coty
Tue Jan 16, 2007 7:40 pm
Forum: Nolf2 & C.J Editing
Topic: Sleeping FX
Replies: 5
Views: 320

Look at that first mission in CJ where Jack is tied up. He is tied down to the chair and wakes up while the thugs are talking. I believe the cinematic for the camera is something like 'fade in.' A player lure us used to hold him in the chair. The zZzZzZ's, if any, are probably keyed from a sleep ani...