Search found 28 matches

by Johnny LaRue
Thu May 17, 2007 12:27 pm
Forum: NEWS
Topic: Weapons-03 NOLF2 mod
Replies: 3
Views: 9022

very talented indeed!

I played a couple SP maps with your guns, lotsa fun. The p90 kicks some serious ass! (especially in CJ)

thanks URA :D

JLAR
by Johnny LaRue
Sun May 13, 2007 4:17 pm
Forum: NEWS
Topic: Return of H.A.R.M
Replies: 7
Views: 9104

Excellent work man! :(. Chapter 1 really turned out great. The isako interface animation was really cool. Your mod reminded me of a nolf1 mission. Thanx for the credit, i'm glad i could help. Keep up the awesome work & good luck with Chapter 2. :thumb: :thumb: thanx for giving us hungry nolfers ...
by Johnny LaRue
Mon Apr 23, 2007 12:54 pm
Forum: Nolf2 & C.J Editing
Topic: 3ds max Terrain Tutorial
Replies: 4
Views: 4805

What a great tutorial! :thumb: :thumb: Thank you very much for putting it together. Can't wait to check out the texture blending part :banana:

cheers

JLAR
by Johnny LaRue
Mon Apr 23, 2007 12:54 pm
Forum: 3D Studio Max
Topic: 3ds max Terrain Tutorial
Replies: 4
Views: 1729

What a great tutorial! :thumb: :thumb: Thank you very much for putting it together. Can't wait to check out the texture blending part :banana:

cheers

JLAR
by Johnny LaRue
Sun Apr 22, 2007 9:22 am
Forum: Nolf2 & C.J Editing
Topic: Modified Scope Crosshair
Replies: 4
Views: 4000

Hmm, not a texture, tinker with sourcecode you must 

I think CHUDCrosshair::RenderScope() is what you want.
I knew it! I was never a fan of the default yellow scope crosshair so it'll be cool to change it up!

Thanks URA! :D
by Johnny LaRue
Sat Apr 21, 2007 3:29 am
Forum: Nolf2 & C.J Editing
Topic: Modified Scope Crosshair
Replies: 4
Views: 4000

I guess i have should have been more specific. I was trying to change the color of the scope crosshair. Check out these images: From Mob Enforcer: http://ca.geocities.com/jlar_mods@rogers.com/cross_black.jpg From CJ/Nolf2: http://ca.geocities.com/jlar_mods@rogers.com/cross_yellow.jpg I am trying to ...
by Johnny LaRue
Fri Apr 20, 2007 7:11 am
Forum: Nolf2 & C.J Editing
Topic: Modified Scope Crosshair
Replies: 4
Views: 4000

Greetings, I was trying to edit the crosshair that is used for the scope (e.g Sniper Scope) but couldn't locate the texture/sprite or .txt file anywhere. This directory has all of the "overlay textures" but the crosshair texture isn't there: game / interface / hud / sprtex (dtx) game / int...
by Johnny LaRue
Sun Apr 15, 2007 2:39 pm
Forum: OTHER GAMES
Topic: Bargain Bin
Replies: 55
Views: 32636

Sounds like you got quite a score there SparedLife! Some one should come up with a "Sims" mod where you get to edit / skin / modify SparedLife! :D I played & finished "Marine Sharpshooter II" & i must say i was very suprised at how great of a game it was. You have certain...
by Johnny LaRue
Sat Mar 24, 2007 12:14 pm
Forum: NEWS
Topic: Upcoming SP mission for nolf2
Replies: 14
Views: 13750

I had the fortune of playing an early beta version of this mod, i can only imagine how great the finished product will be! :thumb: :thumb:


Good Luck Spawn :(.

JLAR :D
by Johnny LaRue
Sun Mar 11, 2007 4:00 pm
Forum: NEWS
Topic: Better red than dead - Nolf2 SP mod
Replies: 7
Views: 10345

Very good job, I love the Vodka Hey URA (make sure to save some vodka for me ;) ) the model itself is from Mob Enforcer, i can only take credit for the skin. Unfortunately my modeling skills aren't on the same level as yours! :D Kudo's to you "Johnny LaRue" !!! CANADA , what can i say? Yo...
by Johnny LaRue
Sun Mar 11, 2007 3:35 pm
Forum: Nolf2 & C.J Editing
Topic: Cate Cineract
Replies: 17
Views: 10550

Thanks! I was going to do her next (sounds kinky I know) LOL I guess i'm lucky then that i had a chance to do her first! :grin: Alot of the animations are slight variations of cate looking around & putting her hand on her hip. The Parachute animation is hilarious though. It's still too bad that...
by Johnny LaRue
Sat Mar 10, 2007 11:37 pm
Forum: Nolf2 & C.J Editing
Topic: Cate Cineract
Replies: 17
Views: 10550

In the spirit of Spawn's post about Isako's Cineract animations: https://www.spawnsite.net/forum/viewtopic.php?f=19&t=549 I put together a similar list for our beloved Cate. These animations were all tested with the hero.ltb. The hero_casual.ltb should work with most of the animations but the he...
by Johnny LaRue
Sat Mar 10, 2007 11:22 pm
Forum: Nolf2 & C.J Editing
Topic: Isako Cinematics
Replies: 1
Views: 2451

nice work Spawn!

Isako's animations (especially with the katana) are fun to watch :ph34r:

JLAR
by Johnny LaRue
Fri Mar 09, 2007 12:38 pm
Forum: NEWS
Topic: Better red than dead - Nolf2 SP mod
Replies: 7
Views: 10345

Cool :thumb: Thanks for the plug Spawn! i am once again honoured & flattered!

cheers

JLAR :D
by Johnny LaRue
Sat Mar 03, 2007 7:00 am
Forum: Nolf2 & C.J Editing
Topic: Trigger object by adding to a variable
Replies: 2
Views: 2882

hmmm.... interesting ;) I had never known of or used the variable commands in my levels. I relied heavily on triggers. I would usually have locked triggers that would be unlocked by a certain event , & than in turn it would send its commands. I also used the "activation count" property...